ExerPlan is the working title of a new app I’m working on, designed as a general exercise planner. In the past I used Excel to plan my running training. More recently I’ve started doing more types of exercise, such as strength training, yoga, and lots of walking. I wanted an app to record and monitor… Continue reading ExerPlan – Exercise Planning App
Tag: ios
iOS 12 Shortcuts
Apple released iOS12, the latest version of their mobile operating system, on 17th September 2018 and with it came the new Shortcuts/Siri Shortcuts functionality. Shortcuts is the new name for the old Workflow app. In essence, Shortcuts is a way of (relatively) easily automating tasks on your iOS devices. Shortcuts that you create can be… Continue reading iOS 12 Shortcuts
UIPickerView and Swift 3
I’ve been learning how to code using Swift 3. As Swift 3 is still so new, a lot of the help on the Tinterweb is for Swift 2. When you try to get help with the Cocoa and Interface Builder stuff things can get a little tricky. What the net says works perfectly in Swift… Continue reading UIPickerView and Swift 3
Discbord: Day 3
Basically I’m now rich from the sales of Discbord. Well, ok, I’m not but it’s not unexpected. I am however happy that I actually released another app, and I’ve been chuffed with some of the comments from people that have played it. I’d planned on releasing Discbord and then checking out Lanica’s Platino SDK as an… Continue reading Discbord: Day 3
Discbord Launches Today
Discbord launches in the App Store today and I’m chuffed to bits about it. From pretty much the moment I first tried the iPhone’s touch interface I was thinking about a game like Discbord. Now, over 4 years later, I’ve finally released the game I always wanted to play. Discbord is simple. Slide the disc… Continue reading Discbord Launches Today
We Are Making Good Progress
I used to work for a software company where Leonard Liu was the CEO and during his infrequent trips to the UK all he said to us grunts was “We are making good progress.” Mostly I used to think, “We’re really not are we, Leonard?” but I kept quiet. However, on my new game I… Continue reading We Are Making Good Progress
Future-proof Your Code
You don’t need to, but it might just help you in the, er, future. I still don’t have a name for my new app, but it’s got a working title of DiscGame. This is because the app is a game based around the concept of flicking a disc at a target. Inspiring stuff. Anyway, future… Continue reading Future-proof Your Code
Another Day, Another App
Once again I’m building a new app. We’ve been here before, I know. But I find that I can only really invest the time and effort necessary to deliver an app to the App Store if it’s an app I really believe in. My last development attempt, MyFitnessTimer, was something that I did believe in… Continue reading Another Day, Another App
Touch Junkies: Super Smoothies!
My first iOS game is here!