Catching Raised Events Twice
I’ve been very busy with the development of my new game, Discbord. One of the things I’ve had to do
Read moreI’ve been very busy with the development of my new game, Discbord. One of the things I’ve had to do
Read moreI’ve been doing some class work with audio lately. It’s all well and good developing a game with all the
Read moreImplementing OOP in Lua and using Corona’s custom events has turbo-charged my development. Lua doesn’t have OOP built in like
Read more