Tag Archive for video games

One Trick Ponies

They make for the best video games, right? It’s hard to find fault with a game like Tetris, given that it has one trick which has been refined to perfection leaving no room for criticism. Unless you don’t like that one trick, of course, but then you’re just a weirdo. I like games that do… Read more →

The A-Team

That’s what I’m building for my next game. Ok, ok a little misleading and you’re all no doubt excited about playing my latest game because you think you’ll be playing as Mad Murdoch and BA. But what I meant was that I am getting together a team of people to help with the production of… Read more →

Grand Theft Auto

GTA III is the best game ever made. And the GTA series allowed me to create one of my favourite jokes: A video game of IP-based theft – Brand Theft Auto. And now we’re on to GTA V. It’s neither the best game ever made nor do I have a good joke about it. Or… Read more →


A dislocation has caused a dislocation of my development on a new game. Three weeks ago I managed to dislocate my shoulder for the third time. Pretty painful, but not half as painful as having a few weeks off work and then having to go back to work. I should have spent the time working… Read more →

Letters Learn

I’m learning again and this time I’m using letters to help me do it. Ever since I knew that one of the co-founders of the Corona SDK, Carlos Icaza, was working on a new game development engine for mobile devices I wanted in. Not that the Corona SDK isn’t a great product, it is. I’ve… Read more →

Discbord: Day 3

Basically I’m now rich from the sales of Discbord. Well, ok, I’m not but it’s not unexpected. I am however happy that I actually released another app, and I’ve been chuffed with some of the comments from people that have played it. I’d planned on releasing Discbord and then checking out Lanica’s Platino SDK as an… Read more →

Discbord Launches Today

Discbord launches in the App Store today and I’m chuffed to bits about it. From pretty much the moment I first tried the iPhone’s touch interface I was thinking about a game like Discbord. Now, over 4 years later, I’ve finally released the game I always wanted to play. Discbord is simple. Slide the disc… Read more →

Discbord: Submission Confirmed

About a year since I began developing it Discbord is finally “Waiting For Review” in the Apple App Store. Over the next few days my little app will be inspected and hopefully approved for release into the App Store. And then you can all buy it for 69p. Thanks. As with Super Smoothies I am very… Read more →

Future-proof Your Code

You don’t need to, but it might just help you in the, er, future. I still don’t have a name for my new app, but it’s got a working title of DiscGame. This is because the app is a game based around the concept of flicking a disc at a target. Inspiring stuff. Anyway, future… Read more →